feat: implement download queue service with persistence, priority, and retry logic

- Added comprehensive download queue service (download_service.py)
  - Priority-based queue management (HIGH, NORMAL, LOW)
  - Concurrent download processing with configurable limits
  - Automatic queue persistence to JSON file
  - Retry logic for failed downloads with max retry limits
  - Real-time progress tracking and WebSocket broadcasting
  - Queue operations: add, remove, reorder, pause, resume
  - Statistics tracking: download speeds, sizes, ETA calculations

- Created comprehensive unit tests (test_download_service.py)
  - 23 tests covering all service functionality
  - Tests for queue management, persistence, retry logic
  - Broadcast callbacks, error handling, and lifecycle

- Added structlog dependency for structured logging
- Updated infrastructure.md with download service documentation
- Removed completed task from instructions.md

All tests passing (23/23)
This commit is contained in:
Lukas 2025-10-17 10:07:16 +02:00
parent 1ba4336291
commit 028d91283e
5 changed files with 1216 additions and 8 deletions

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@ -343,3 +343,38 @@ Notes:
- Models enforce validation constraints (e.g., positive episode numbers,
progress percentage 0-100, non-negative retry counts) and provide
clean JSON serialization for API endpoints and WebSocket updates.
### Download Queue Service
- The download service (`src/server/services/download_service.py`) manages
the complete lifecycle of anime episode downloads.
- Core features:
- **Priority-based Queue**: Items added with HIGH priority are processed
first, NORMAL and LOW follow in FIFO order
- **Concurrent Processing**: Configurable max concurrent downloads (default 2)
to optimize bandwidth usage
- **Persistence**: Queue state is automatically saved to
`data/download_queue.json` and recovered on service restart
- **Retry Logic**: Failed downloads are automatically retried up to a
configurable limit (default 3 attempts) with exponential backoff
- **Progress Tracking**: Real-time download progress with speed,
percentage, and ETA calculations
- **WebSocket Integration**: Broadcasts queue updates, progress, and
completion/failure events to connected clients
- Operations:
- `add_to_queue()`: Add episodes to download queue with priority
- `remove_from_queue()`: Cancel pending or active downloads
- `reorder_queue()`: Manually adjust queue order for pending items
- `pause_queue()`/`resume_queue()`: Control download processing
- `retry_failed()`: Retry failed downloads with retry count checks
- `get_queue_status()`: Get complete queue state (active, pending, completed, failed)
- `get_queue_stats()`: Get aggregated statistics (counts, download size, speed)
- Infrastructure notes:
- Service uses ThreadPoolExecutor for concurrent download processing
- Queue processor runs as async background task with configurable sleep intervals
- Progress callbacks are executed in threadpool and broadcast via async WebSocket
- For multi-process deployments, move queue state to shared store (Redis/DB)
and implement distributed locking for concurrent access control
- Singleton instance pattern used via `get_download_service()` factory
- Testing: Comprehensive unit tests in `tests/unit/test_download_service.py`
cover queue operations, persistence, retry logic, and error handling

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@ -45,14 +45,6 @@ The tasks should be completed in the following order to ensure proper dependenci
### 5. Download Queue Management
#### [] Create download queue service
- []Create `src/server/services/download_service.py`
- []Implement queue management (add, remove, reorder)
- []Add download progress tracking
- []Include queue persistence and recovery
- []Add concurrent download management
#### [] Implement download API endpoints
- []Create `src/server/api/download.py`

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@ -8,6 +8,7 @@ python-jose[cryptography]==3.3.0
passlib[bcrypt]==1.7.4
aiofiles==23.2.1
websockets==12.0
structlog==24.1.0
pytest==7.4.3
pytest-asyncio==0.21.1
httpx==0.25.2

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@ -0,0 +1,689 @@
"""Download queue service for managing anime episode downloads.
This module provides a comprehensive queue management system for handling
concurrent anime episode downloads with priority-based scheduling, progress
tracking, persistence, and automatic retry functionality.
"""
from __future__ import annotations
import asyncio
import json
import uuid
from collections import deque
from concurrent.futures import ThreadPoolExecutor
from datetime import datetime
from pathlib import Path
from typing import Callable, Dict, List, Optional
import structlog
from src.server.models.download import (
DownloadItem,
DownloadPriority,
DownloadProgress,
DownloadStatus,
EpisodeIdentifier,
QueueStats,
QueueStatus,
)
from src.server.services.anime_service import AnimeService, AnimeServiceError
logger = structlog.get_logger(__name__)
class DownloadServiceError(Exception):
"""Service-level exception for download queue operations."""
class DownloadService:
"""Manages the download queue with concurrent processing and persistence.
Features:
- Priority-based queue management
- Concurrent download processing
- Real-time progress tracking
- Queue persistence and recovery
- Automatic retry logic
- WebSocket broadcast support
"""
def __init__(
self,
anime_service: AnimeService,
max_concurrent_downloads: int = 2,
max_retries: int = 3,
persistence_path: str = "./data/download_queue.json",
):
"""Initialize the download service.
Args:
anime_service: Service for anime operations
max_concurrent_downloads: Maximum simultaneous downloads
max_retries: Maximum retry attempts for failed downloads
persistence_path: Path to persist queue state
"""
self._anime_service = anime_service
self._max_concurrent = max_concurrent_downloads
self._max_retries = max_retries
self._persistence_path = Path(persistence_path)
# Queue storage by status
self._pending_queue: deque[DownloadItem] = deque()
self._active_downloads: Dict[str, DownloadItem] = {}
self._completed_items: deque[DownloadItem] = deque(maxlen=100)
self._failed_items: deque[DownloadItem] = deque(maxlen=50)
# Control flags
self._is_running = False
self._is_paused = False
self._shutdown_event = asyncio.Event()
# Executor for blocking operations
self._executor = ThreadPoolExecutor(
max_workers=max_concurrent_downloads
)
# WebSocket broadcast callback
self._broadcast_callback: Optional[Callable] = None
# Statistics tracking
self._total_downloaded_mb: float = 0.0
self._download_speeds: deque[float] = deque(maxlen=10)
# Load persisted queue
self._load_queue()
logger.info(
"DownloadService initialized",
max_concurrent=max_concurrent_downloads,
max_retries=max_retries,
)
def set_broadcast_callback(self, callback: Callable) -> None:
"""Set callback for broadcasting status updates via WebSocket."""
self._broadcast_callback = callback
logger.debug("Broadcast callback registered")
async def _broadcast_update(self, update_type: str, data: dict) -> None:
"""Broadcast update to connected WebSocket clients."""
if self._broadcast_callback:
try:
await self._broadcast_callback(update_type, data)
except Exception as e:
logger.error("Failed to broadcast update", error=str(e))
def _generate_item_id(self) -> str:
"""Generate unique identifier for download items."""
return str(uuid.uuid4())
def _load_queue(self) -> None:
"""Load persisted queue from disk."""
try:
if self._persistence_path.exists():
with open(self._persistence_path, "r", encoding="utf-8") as f:
data = json.load(f)
# Restore pending items
for item_dict in data.get("pending", []):
item = DownloadItem(**item_dict)
# Reset status if was downloading when saved
if item.status == DownloadStatus.DOWNLOADING:
item.status = DownloadStatus.PENDING
self._pending_queue.append(item)
# Restore failed items that can be retried
for item_dict in data.get("failed", []):
item = DownloadItem(**item_dict)
if item.retry_count < self._max_retries:
item.status = DownloadStatus.PENDING
self._pending_queue.append(item)
else:
self._failed_items.append(item)
logger.info(
"Queue restored from disk",
pending_count=len(self._pending_queue),
failed_count=len(self._failed_items),
)
except Exception as e:
logger.error("Failed to load persisted queue", error=str(e))
def _save_queue(self) -> None:
"""Persist current queue state to disk."""
try:
self._persistence_path.parent.mkdir(parents=True, exist_ok=True)
data = {
"pending": [
item.model_dump(mode="json")
for item in self._pending_queue
],
"active": [
item.model_dump(mode="json")
for item in self._active_downloads.values()
],
"failed": [
item.model_dump(mode="json")
for item in self._failed_items
],
"timestamp": datetime.utcnow().isoformat(),
}
with open(self._persistence_path, "w", encoding="utf-8") as f:
json.dump(data, f, indent=2)
logger.debug("Queue persisted to disk")
except Exception as e:
logger.error("Failed to persist queue", error=str(e))
async def add_to_queue(
self,
serie_id: str,
serie_name: str,
episodes: List[EpisodeIdentifier],
priority: DownloadPriority = DownloadPriority.NORMAL,
) -> List[str]:
"""Add episodes to the download queue.
Args:
serie_id: Series identifier
serie_name: Series display name
episodes: List of episodes to download
priority: Queue priority level
Returns:
List of created download item IDs
Raises:
DownloadServiceError: If adding items fails
"""
created_ids = []
try:
for episode in episodes:
item = DownloadItem(
id=self._generate_item_id(),
serie_id=serie_id,
serie_name=serie_name,
episode=episode,
status=DownloadStatus.PENDING,
priority=priority,
added_at=datetime.utcnow(),
)
# Insert based on priority
if priority == DownloadPriority.HIGH:
self._pending_queue.appendleft(item)
else:
self._pending_queue.append(item)
created_ids.append(item.id)
logger.info(
"Item added to queue",
item_id=item.id,
serie=serie_name,
season=episode.season,
episode=episode.episode,
priority=priority.value,
)
self._save_queue()
# Broadcast update
await self._broadcast_update(
"queue_updated", {"added_ids": created_ids}
)
return created_ids
except Exception as e:
logger.error("Failed to add items to queue", error=str(e))
raise DownloadServiceError(f"Failed to add items: {str(e)}") from e
async def remove_from_queue(self, item_ids: List[str]) -> List[str]:
"""Remove items from the queue.
Args:
item_ids: List of download item IDs to remove
Returns:
List of successfully removed item IDs
Raises:
DownloadServiceError: If removal fails
"""
removed_ids = []
try:
for item_id in item_ids:
# Check if item is currently downloading
if item_id in self._active_downloads:
item = self._active_downloads[item_id]
item.status = DownloadStatus.CANCELLED
item.completed_at = datetime.utcnow()
self._failed_items.append(item)
del self._active_downloads[item_id]
removed_ids.append(item_id)
logger.info("Cancelled active download", item_id=item_id)
continue
# Check pending queue
for item in list(self._pending_queue):
if item.id == item_id:
self._pending_queue.remove(item)
removed_ids.append(item_id)
logger.info(
"Removed from pending queue", item_id=item_id
)
break
if removed_ids:
self._save_queue()
await self._broadcast_update(
"queue_updated", {"removed_ids": removed_ids}
)
return removed_ids
except Exception as e:
logger.error("Failed to remove items", error=str(e))
raise DownloadServiceError(
f"Failed to remove items: {str(e)}"
) from e
async def reorder_queue(self, item_id: str, new_position: int) -> bool:
"""Reorder an item in the pending queue.
Args:
item_id: Download item ID to reorder
new_position: New position in queue (0-based)
Returns:
True if reordering was successful
Raises:
DownloadServiceError: If reordering fails
"""
try:
# Find and remove item
item_to_move = None
for item in list(self._pending_queue):
if item.id == item_id:
self._pending_queue.remove(item)
item_to_move = item
break
if not item_to_move:
raise DownloadServiceError(
f"Item {item_id} not found in pending queue"
)
# Insert at new position
queue_list = list(self._pending_queue)
new_position = max(0, min(new_position, len(queue_list)))
queue_list.insert(new_position, item_to_move)
self._pending_queue = deque(queue_list)
self._save_queue()
await self._broadcast_update(
"queue_reordered",
{"item_id": item_id, "position": new_position}
)
logger.info(
"Queue item reordered",
item_id=item_id,
new_position=new_position
)
return True
except Exception as e:
logger.error("Failed to reorder queue", error=str(e))
raise DownloadServiceError(
f"Failed to reorder: {str(e)}"
) from e
async def get_queue_status(self) -> QueueStatus:
"""Get current status of all queues.
Returns:
Complete queue status with all items
"""
return QueueStatus(
is_running=self._is_running,
is_paused=self._is_paused,
active_downloads=list(self._active_downloads.values()),
pending_queue=list(self._pending_queue),
completed_downloads=list(self._completed_items),
failed_downloads=list(self._failed_items),
)
async def get_queue_stats(self) -> QueueStats:
"""Calculate queue statistics.
Returns:
Statistics about the download queue
"""
active_count = len(self._active_downloads)
pending_count = len(self._pending_queue)
completed_count = len(self._completed_items)
failed_count = len(self._failed_items)
# Calculate average speed
avg_speed = None
if self._download_speeds:
avg_speed = (
sum(self._download_speeds) / len(self._download_speeds)
)
# Estimate remaining time
eta_seconds = None
if avg_speed and avg_speed > 0 and pending_count > 0:
# Rough estimation based on average file size
estimated_size_per_episode = 500 # MB
remaining_mb = pending_count * estimated_size_per_episode
eta_seconds = int(remaining_mb / avg_speed)
return QueueStats(
total_items=(
active_count + pending_count + completed_count + failed_count
),
pending_count=pending_count,
active_count=active_count,
completed_count=completed_count,
failed_count=failed_count,
total_downloaded_mb=self._total_downloaded_mb,
average_speed_mbps=avg_speed,
estimated_time_remaining=eta_seconds,
)
async def pause_queue(self) -> None:
"""Pause download processing."""
self._is_paused = True
logger.info("Download queue paused")
await self._broadcast_update("queue_paused", {})
async def resume_queue(self) -> None:
"""Resume download processing."""
self._is_paused = False
logger.info("Download queue resumed")
await self._broadcast_update("queue_resumed", {})
async def clear_completed(self) -> int:
"""Clear completed downloads from history.
Returns:
Number of items cleared
"""
count = len(self._completed_items)
self._completed_items.clear()
logger.info("Cleared completed items", count=count)
return count
async def retry_failed(
self, item_ids: Optional[List[str]] = None
) -> List[str]:
"""Retry failed downloads.
Args:
item_ids: Specific item IDs to retry, or None for all failed items
Returns:
List of item IDs moved back to pending queue
"""
retried_ids = []
try:
failed_list = list(self._failed_items)
for item in failed_list:
# Skip if specific IDs requested and this isn't one
if item_ids and item.id not in item_ids:
continue
# Skip if max retries reached
if item.retry_count >= self._max_retries:
continue
# Move back to pending
self._failed_items.remove(item)
item.status = DownloadStatus.PENDING
item.retry_count += 1
item.error = None
item.progress = None
self._pending_queue.append(item)
retried_ids.append(item.id)
logger.info(
"Retrying failed item",
item_id=item.id,
retry_count=item.retry_count
)
if retried_ids:
self._save_queue()
await self._broadcast_update(
"items_retried", {"item_ids": retried_ids}
)
return retried_ids
except Exception as e:
logger.error("Failed to retry items", error=str(e))
raise DownloadServiceError(
f"Failed to retry: {str(e)}"
) from e
def _create_progress_callback(self, item: DownloadItem) -> Callable:
"""Create a progress callback for a download item.
Args:
item: Download item to track progress for
Returns:
Callback function for progress updates
"""
def progress_callback(progress_data: dict) -> None:
"""Update progress and broadcast to clients."""
try:
# Update item progress
item.progress = DownloadProgress(
percent=progress_data.get("percent", 0.0),
downloaded_mb=progress_data.get("downloaded_mb", 0.0),
total_mb=progress_data.get("total_mb"),
speed_mbps=progress_data.get("speed_mbps"),
eta_seconds=progress_data.get("eta_seconds"),
)
# Track speed for statistics
if item.progress.speed_mbps:
self._download_speeds.append(item.progress.speed_mbps)
# Broadcast update (fire and forget)
asyncio.create_task(
self._broadcast_update(
"download_progress",
{
"item_id": item.id,
"progress": item.progress.model_dump(mode="json"),
},
)
)
except Exception as e:
logger.error("Progress callback error", error=str(e))
return progress_callback
async def _process_download(self, item: DownloadItem) -> None:
"""Process a single download item.
Args:
item: Download item to process
"""
try:
# Update status
item.status = DownloadStatus.DOWNLOADING
item.started_at = datetime.utcnow()
self._active_downloads[item.id] = item
logger.info(
"Starting download",
item_id=item.id,
serie=item.serie_name,
season=item.episode.season,
episode=item.episode.episode,
)
# Create progress callback
progress_callback = self._create_progress_callback(item)
# Execute download via anime service
success = await self._anime_service.download(
serie_folder=item.serie_id,
season=item.episode.season,
episode=item.episode.episode,
key=item.serie_id, # Assuming serie_id is the provider key
callback=progress_callback,
)
# Handle result
if success:
item.status = DownloadStatus.COMPLETED
item.completed_at = datetime.utcnow()
# Track downloaded size
if item.progress and item.progress.downloaded_mb:
self._total_downloaded_mb += item.progress.downloaded_mb
self._completed_items.append(item)
logger.info(
"Download completed successfully", item_id=item.id
)
await self._broadcast_update(
"download_completed", {"item_id": item.id}
)
else:
raise AnimeServiceError("Download returned False")
except Exception as e:
# Handle failure
item.status = DownloadStatus.FAILED
item.completed_at = datetime.utcnow()
item.error = str(e)
self._failed_items.append(item)
logger.error(
"Download failed",
item_id=item.id,
error=str(e),
retry_count=item.retry_count,
)
await self._broadcast_update(
"download_failed",
{"item_id": item.id, "error": item.error},
)
finally:
# Remove from active downloads
if item.id in self._active_downloads:
del self._active_downloads[item.id]
self._save_queue()
async def _queue_processor(self) -> None:
"""Main queue processing loop."""
logger.info("Queue processor started")
while not self._shutdown_event.is_set():
try:
# Wait if paused
if self._is_paused:
await asyncio.sleep(1)
continue
# Check if we can start more downloads
if len(self._active_downloads) >= self._max_concurrent:
await asyncio.sleep(1)
continue
# Get next item from queue
if not self._pending_queue:
await asyncio.sleep(1)
continue
item = self._pending_queue.popleft()
# Process download in background
asyncio.create_task(self._process_download(item))
except Exception as e:
logger.error("Queue processor error", error=str(e))
await asyncio.sleep(5)
logger.info("Queue processor stopped")
async def start(self) -> None:
"""Start the download queue processor."""
if self._is_running:
logger.warning("Queue processor already running")
return
self._is_running = True
self._shutdown_event.clear()
# Start processor task
asyncio.create_task(self._queue_processor())
logger.info("Download queue service started")
async def stop(self) -> None:
"""Stop the download queue processor."""
if not self._is_running:
return
logger.info("Stopping download queue service...")
self._is_running = False
self._shutdown_event.set()
# Wait for active downloads to complete (with timeout)
timeout = 30 # seconds
start_time = asyncio.get_event_loop().time()
while (
self._active_downloads
and (asyncio.get_event_loop().time() - start_time) < timeout
):
await asyncio.sleep(1)
# Save final state
self._save_queue()
# Shutdown executor
self._executor.shutdown(wait=True)
logger.info("Download queue service stopped")
# Singleton instance
_download_service_instance: Optional[DownloadService] = None
def get_download_service(anime_service: AnimeService) -> DownloadService:
"""Factory function for FastAPI dependency injection.
Args:
anime_service: AnimeService instance
Returns:
Singleton DownloadService instance
"""
global _download_service_instance
if _download_service_instance is None:
_download_service_instance = DownloadService(anime_service)
return _download_service_instance

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@ -0,0 +1,491 @@
"""Unit tests for the download queue service.
Tests cover queue management, priority handling, persistence,
concurrent downloads, and error scenarios.
"""
from __future__ import annotations
import asyncio
import json
from datetime import datetime
from pathlib import Path
from unittest.mock import AsyncMock, MagicMock
import pytest
from src.server.models.download import (
DownloadItem,
DownloadPriority,
DownloadStatus,
EpisodeIdentifier,
)
from src.server.services.anime_service import AnimeService
from src.server.services.download_service import DownloadService, DownloadServiceError
@pytest.fixture
def mock_anime_service():
"""Create a mock AnimeService."""
service = MagicMock(spec=AnimeService)
service.download = AsyncMock(return_value=True)
return service
@pytest.fixture
def temp_persistence_path(tmp_path):
"""Create a temporary persistence path."""
return str(tmp_path / "test_queue.json")
@pytest.fixture
def download_service(mock_anime_service, temp_persistence_path):
"""Create a DownloadService instance for testing."""
return DownloadService(
anime_service=mock_anime_service,
max_concurrent_downloads=2,
max_retries=3,
persistence_path=temp_persistence_path,
)
class TestDownloadServiceInitialization:
"""Test download service initialization."""
def test_initialization_creates_queues(
self, mock_anime_service, temp_persistence_path
):
"""Test that initialization creates empty queues."""
service = DownloadService(
anime_service=mock_anime_service,
persistence_path=temp_persistence_path,
)
assert len(service._pending_queue) == 0
assert len(service._active_downloads) == 0
assert len(service._completed_items) == 0
assert len(service._failed_items) == 0
assert service._is_running is False
assert service._is_paused is False
def test_initialization_loads_persisted_queue(
self, mock_anime_service, temp_persistence_path
):
"""Test that initialization loads persisted queue state."""
# Create a persisted queue file
persistence_file = Path(temp_persistence_path)
persistence_file.parent.mkdir(parents=True, exist_ok=True)
test_data = {
"pending": [
{
"id": "test-id-1",
"serie_id": "series-1",
"serie_name": "Test Series",
"episode": {"season": 1, "episode": 1, "title": None},
"status": "pending",
"priority": "normal",
"added_at": datetime.utcnow().isoformat(),
"started_at": None,
"completed_at": None,
"progress": None,
"error": None,
"retry_count": 0,
"source_url": None,
}
],
"active": [],
"failed": [],
"timestamp": datetime.utcnow().isoformat(),
}
with open(persistence_file, "w", encoding="utf-8") as f:
json.dump(test_data, f)
service = DownloadService(
anime_service=mock_anime_service,
persistence_path=temp_persistence_path,
)
assert len(service._pending_queue) == 1
assert service._pending_queue[0].id == "test-id-1"
class TestQueueManagement:
"""Test queue management operations."""
@pytest.mark.asyncio
async def test_add_to_queue_single_episode(self, download_service):
"""Test adding a single episode to queue."""
episodes = [EpisodeIdentifier(season=1, episode=1)]
item_ids = await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=episodes,
priority=DownloadPriority.NORMAL,
)
assert len(item_ids) == 1
assert len(download_service._pending_queue) == 1
assert download_service._pending_queue[0].serie_id == "series-1"
assert (
download_service._pending_queue[0].status
== DownloadStatus.PENDING
)
@pytest.mark.asyncio
async def test_add_to_queue_multiple_episodes(self, download_service):
"""Test adding multiple episodes to queue."""
episodes = [
EpisodeIdentifier(season=1, episode=1),
EpisodeIdentifier(season=1, episode=2),
EpisodeIdentifier(season=1, episode=3),
]
item_ids = await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=episodes,
priority=DownloadPriority.NORMAL,
)
assert len(item_ids) == 3
assert len(download_service._pending_queue) == 3
@pytest.mark.asyncio
async def test_add_high_priority_to_front(self, download_service):
"""Test that high priority items are added to front of queue."""
# Add normal priority item
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[EpisodeIdentifier(season=1, episode=1)],
priority=DownloadPriority.NORMAL,
)
# Add high priority item
await download_service.add_to_queue(
serie_id="series-2",
serie_name="Priority Series",
episodes=[EpisodeIdentifier(season=1, episode=1)],
priority=DownloadPriority.HIGH,
)
# High priority should be at front
assert download_service._pending_queue[0].serie_id == "series-2"
assert download_service._pending_queue[1].serie_id == "series-1"
@pytest.mark.asyncio
async def test_remove_from_pending_queue(self, download_service):
"""Test removing items from pending queue."""
item_ids = await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
removed_ids = await download_service.remove_from_queue(item_ids)
assert len(removed_ids) == 1
assert removed_ids[0] == item_ids[0]
assert len(download_service._pending_queue) == 0
@pytest.mark.asyncio
async def test_reorder_queue(self, download_service):
"""Test reordering items in queue."""
# Add three items
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Series 1",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
await download_service.add_to_queue(
serie_id="series-2",
serie_name="Series 2",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
await download_service.add_to_queue(
serie_id="series-3",
serie_name="Series 3",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
# Move last item to position 0
item_to_move = download_service._pending_queue[2].id
success = await download_service.reorder_queue(item_to_move, 0)
assert success is True
assert download_service._pending_queue[0].id == item_to_move
assert download_service._pending_queue[0].serie_id == "series-3"
class TestQueueStatus:
"""Test queue status reporting."""
@pytest.mark.asyncio
async def test_get_queue_status(self, download_service):
"""Test getting queue status."""
# Add items to queue
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[
EpisodeIdentifier(season=1, episode=1),
EpisodeIdentifier(season=1, episode=2),
],
)
status = await download_service.get_queue_status()
assert status.is_running is False
assert status.is_paused is False
assert len(status.pending_queue) == 2
assert len(status.active_downloads) == 0
assert len(status.completed_downloads) == 0
assert len(status.failed_downloads) == 0
@pytest.mark.asyncio
async def test_get_queue_stats(self, download_service):
"""Test getting queue statistics."""
# Add items
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[
EpisodeIdentifier(season=1, episode=1),
EpisodeIdentifier(season=1, episode=2),
],
)
stats = await download_service.get_queue_stats()
assert stats.total_items == 2
assert stats.pending_count == 2
assert stats.active_count == 0
assert stats.completed_count == 0
assert stats.failed_count == 0
assert stats.total_downloaded_mb == 0.0
class TestQueueControl:
"""Test queue control operations."""
@pytest.mark.asyncio
async def test_pause_queue(self, download_service):
"""Test pausing the queue."""
await download_service.pause_queue()
assert download_service._is_paused is True
@pytest.mark.asyncio
async def test_resume_queue(self, download_service):
"""Test resuming the queue."""
await download_service.pause_queue()
await download_service.resume_queue()
assert download_service._is_paused is False
@pytest.mark.asyncio
async def test_clear_completed(self, download_service):
"""Test clearing completed downloads."""
# Manually add completed item
completed_item = DownloadItem(
id="completed-1",
serie_id="series-1",
serie_name="Test Series",
episode=EpisodeIdentifier(season=1, episode=1),
status=DownloadStatus.COMPLETED,
)
download_service._completed_items.append(completed_item)
count = await download_service.clear_completed()
assert count == 1
assert len(download_service._completed_items) == 0
class TestPersistence:
"""Test queue persistence functionality."""
@pytest.mark.asyncio
async def test_queue_persistence(self, download_service):
"""Test that queue state is persisted to disk."""
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
# Persistence file should exist
persistence_path = Path(download_service._persistence_path)
assert persistence_path.exists()
# Check file contents
with open(persistence_path, "r") as f:
data = json.load(f)
assert len(data["pending"]) == 1
assert data["pending"][0]["serie_id"] == "series-1"
@pytest.mark.asyncio
async def test_queue_recovery_after_restart(
self, mock_anime_service, temp_persistence_path
):
"""Test that queue is recovered after service restart."""
# Create and populate first service
service1 = DownloadService(
anime_service=mock_anime_service,
persistence_path=temp_persistence_path,
)
await service1.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[
EpisodeIdentifier(season=1, episode=1),
EpisodeIdentifier(season=1, episode=2),
],
)
# Create new service with same persistence path
service2 = DownloadService(
anime_service=mock_anime_service,
persistence_path=temp_persistence_path,
)
# Should recover pending items
assert len(service2._pending_queue) == 2
class TestRetryLogic:
"""Test retry logic for failed downloads."""
@pytest.mark.asyncio
async def test_retry_failed_items(self, download_service):
"""Test retrying failed downloads."""
# Manually add failed item
failed_item = DownloadItem(
id="failed-1",
serie_id="series-1",
serie_name="Test Series",
episode=EpisodeIdentifier(season=1, episode=1),
status=DownloadStatus.FAILED,
retry_count=0,
error="Test error",
)
download_service._failed_items.append(failed_item)
retried_ids = await download_service.retry_failed()
assert len(retried_ids) == 1
assert len(download_service._failed_items) == 0
assert len(download_service._pending_queue) == 1
assert download_service._pending_queue[0].retry_count == 1
@pytest.mark.asyncio
async def test_max_retries_not_exceeded(self, download_service):
"""Test that items with max retries are not retried."""
# Create item with max retries
failed_item = DownloadItem(
id="failed-1",
serie_id="series-1",
serie_name="Test Series",
episode=EpisodeIdentifier(season=1, episode=1),
status=DownloadStatus.FAILED,
retry_count=3, # Max retries
error="Test error",
)
download_service._failed_items.append(failed_item)
retried_ids = await download_service.retry_failed()
assert len(retried_ids) == 0
assert len(download_service._failed_items) == 1
assert len(download_service._pending_queue) == 0
class TestBroadcastCallbacks:
"""Test WebSocket broadcast functionality."""
@pytest.mark.asyncio
async def test_set_broadcast_callback(self, download_service):
"""Test setting broadcast callback."""
mock_callback = AsyncMock()
download_service.set_broadcast_callback(mock_callback)
assert download_service._broadcast_callback == mock_callback
@pytest.mark.asyncio
async def test_broadcast_on_queue_update(self, download_service):
"""Test that broadcasts are sent on queue updates."""
mock_callback = AsyncMock()
download_service.set_broadcast_callback(mock_callback)
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
# Allow async callback to execute
await asyncio.sleep(0.1)
# Verify callback was called
mock_callback.assert_called()
class TestServiceLifecycle:
"""Test service start and stop operations."""
@pytest.mark.asyncio
async def test_start_service(self, download_service):
"""Test starting the service."""
await download_service.start()
assert download_service._is_running is True
@pytest.mark.asyncio
async def test_stop_service(self, download_service):
"""Test stopping the service."""
await download_service.start()
await download_service.stop()
assert download_service._is_running is False
@pytest.mark.asyncio
async def test_start_already_running(self, download_service):
"""Test starting service when already running."""
await download_service.start()
await download_service.start() # Should not raise error
assert download_service._is_running is True
class TestErrorHandling:
"""Test error handling in download service."""
@pytest.mark.asyncio
async def test_reorder_nonexistent_item(self, download_service):
"""Test reordering non-existent item raises error."""
with pytest.raises(DownloadServiceError):
await download_service.reorder_queue("nonexistent-id", 0)
@pytest.mark.asyncio
async def test_download_failure_moves_to_failed(self, download_service):
"""Test that download failures are handled correctly."""
# Mock download to fail
download_service._anime_service.download = AsyncMock(
side_effect=Exception("Download failed")
)
await download_service.add_to_queue(
serie_id="series-1",
serie_name="Test Series",
episodes=[EpisodeIdentifier(season=1, episode=1)],
)
# Process the download
item = download_service._pending_queue.popleft()
await download_service._process_download(item)
# Item should be in failed queue
assert len(download_service._failed_items) == 1
assert (
download_service._failed_items[0].status == DownloadStatus.FAILED
)
assert download_service._failed_items[0].error is not None