Aniworld/src/server/api/websocket.py
Lukas 27108aacda Fix architecture issues from todolist
- Add documentation warnings for in-memory rate limiting and failed login attempts
- Consolidate duplicate health endpoints into api/health.py
- Fix CLI to use correct async rescan method names
- Update download.py and anime.py to use custom exception classes
- Add WebSocket room validation and rate limiting
2025-12-15 14:23:41 +01:00

368 lines
13 KiB
Python

"""WebSocket API endpoints for real-time communication.
This module provides WebSocket endpoints for clients to connect and receive
real-time updates about downloads, queue status, and system events.
Series Identifier Convention:
- `key`: Primary identifier for series (provider-assigned, URL-safe)
e.g., "attack-on-titan"
- `folder`: Display metadata only (e.g., "Attack on Titan (2013)")
All series-related WebSocket events include `key` as the primary identifier
in their data payload. The `folder` field is optional for display purposes.
"""
from __future__ import annotations
import time
import uuid
from typing import Dict, Optional, Set
import structlog
from fastapi import APIRouter, Depends, WebSocket, WebSocketDisconnect, status
from fastapi.responses import JSONResponse
from src.server.models.websocket import (
ClientMessage,
RoomSubscriptionRequest,
WebSocketMessageType,
)
from src.server.services.websocket_service import (
WebSocketService,
get_websocket_service,
)
logger = structlog.get_logger(__name__)
router = APIRouter(prefix="/ws", tags=["websocket"])
# Valid room names - explicit allow-list for security
VALID_ROOMS: Set[str] = {
"downloads", # Download progress updates
"queue", # Queue status changes
"scan", # Scan progress updates
"system", # System notifications
"errors", # Error notifications
}
# Rate limiting configuration for WebSocket messages
WS_RATE_LIMIT_MESSAGES_PER_MINUTE = 60
WS_RATE_LIMIT_WINDOW_SECONDS = 60
# In-memory rate limiting for WebSocket connections
# WARNING: This resets on process restart. For production, consider Redis.
_ws_rate_limits: Dict[str, Dict[str, float]] = {}
def _check_ws_rate_limit(connection_id: str) -> bool:
"""Check if a WebSocket connection has exceeded its rate limit.
Args:
connection_id: Unique identifier for the WebSocket connection
Returns:
bool: True if within rate limit, False if exceeded
"""
now = time.time()
if connection_id not in _ws_rate_limits:
_ws_rate_limits[connection_id] = {
"count": 0,
"window_start": now,
}
record = _ws_rate_limits[connection_id]
# Reset window if expired
if now - record["window_start"] > WS_RATE_LIMIT_WINDOW_SECONDS:
record["window_start"] = now
record["count"] = 0
record["count"] += 1
return record["count"] <= WS_RATE_LIMIT_MESSAGES_PER_MINUTE
def _cleanup_ws_rate_limits(connection_id: str) -> None:
"""Remove rate limit record for a disconnected connection.
Args:
connection_id: Unique identifier for the WebSocket connection
"""
_ws_rate_limits.pop(connection_id, None)
def _validate_room_name(room: str) -> bool:
"""Validate that a room name is in the allowed set.
Args:
room: Room name to validate
Returns:
bool: True if room is valid, False otherwise
"""
return room in VALID_ROOMS
@router.websocket("/connect")
async def websocket_endpoint(
websocket: WebSocket,
token: Optional[str] = None,
ws_service: WebSocketService = Depends(get_websocket_service),
):
"""WebSocket endpoint for client connections.
Clients connect to this endpoint to receive real-time updates.
The connection is maintained until the client disconnects or
an error occurs.
Authentication:
- Optional token can be passed as query parameter: /ws/connect?token=<jwt>
- Unauthenticated connections are allowed but may have limited access
Message flow:
1. Client connects
2. Server sends "connected" message
3. Client can send subscription requests (join/leave rooms)
4. Server broadcasts updates to subscribed rooms
5. Client disconnects
Example client subscription:
```json
{
"action": "join",
"room": "downloads"
}
```
Server message format (series-related events include 'key' identifier):
```json
{
"type": "download_progress",
"timestamp": "2025-10-17T10:30:00.000Z",
"data": {
"download_id": "abc123",
"key": "attack-on-titan",
"folder": "Attack on Titan (2013)",
"percent": 45.2,
"speed_mbps": 2.5,
"eta_seconds": 180
}
}
```
Note:
- `key` is the primary series identifier (provider-assigned, URL-safe)
- `folder` is optional display metadata
"""
connection_id = str(uuid.uuid4())
user_id: Optional[str] = None
# Optional: Validate token if provided
if token:
try:
from src.server.services.auth_service import auth_service
session = auth_service.create_session_model(token)
user_id = session.user_id
except Exception as e:
logger.warning(
"Invalid WebSocket authentication token",
connection_id=connection_id,
error=str(e),
)
try:
# Accept connection and register with service
await ws_service.connect(websocket, connection_id, user_id=user_id)
# Send connection confirmation
await ws_service.manager.send_personal_message(
{
"type": WebSocketMessageType.CONNECTED,
"data": {
"connection_id": connection_id,
"message": "Connected to Aniworld WebSocket",
},
},
connection_id,
)
logger.info(
"WebSocket client connected",
connection_id=connection_id,
user_id=user_id,
)
# Handle incoming messages
while True:
try:
# Receive message from client
data = await websocket.receive_json()
# Check rate limit
if not _check_ws_rate_limit(connection_id):
logger.warning(
"WebSocket rate limit exceeded",
connection_id=connection_id,
)
await ws_service.send_error(
connection_id,
"Rate limit exceeded. Please slow down.",
"RATE_LIMIT_EXCEEDED",
)
continue
# Parse client message
try:
client_msg = ClientMessage(**data)
except Exception as e:
logger.warning(
"Invalid client message format",
connection_id=connection_id,
error=str(e),
)
await ws_service.send_error(
connection_id,
"Invalid message format",
"INVALID_MESSAGE",
)
continue
# Handle room subscription requests
if client_msg.action in ["join", "leave"]:
try:
room_name = client_msg.data.get("room", "")
# Validate room name against allow-list
if not _validate_room_name(room_name):
logger.warning(
"Invalid room name requested",
connection_id=connection_id,
room=room_name,
)
await ws_service.send_error(
connection_id,
f"Invalid room name: {room_name}. "
f"Valid rooms: {', '.join(sorted(VALID_ROOMS))}",
"INVALID_ROOM",
)
continue
room_req = RoomSubscriptionRequest(
action=client_msg.action,
room=room_name,
)
if room_req.action == "join":
await ws_service.manager.join_room(
connection_id, room_req.room
)
await ws_service.manager.send_personal_message(
{
"type": WebSocketMessageType.SYSTEM_INFO,
"data": {
"message": (
f"Joined room: {room_req.room}"
)
},
},
connection_id,
)
elif room_req.action == "leave":
await ws_service.manager.leave_room(
connection_id, room_req.room
)
await ws_service.manager.send_personal_message(
{
"type": WebSocketMessageType.SYSTEM_INFO,
"data": {
"message": (
f"Left room: {room_req.room}"
)
},
},
connection_id,
)
except Exception as e:
logger.warning(
"Invalid room subscription request",
connection_id=connection_id,
error=str(e),
)
await ws_service.send_error(
connection_id,
"Invalid room subscription",
"INVALID_SUBSCRIPTION",
)
# Handle ping/pong for keepalive
elif client_msg.action == "ping":
await ws_service.manager.send_personal_message(
{"type": WebSocketMessageType.PONG, "data": {}},
connection_id,
)
else:
logger.debug(
"Unknown action from client",
connection_id=connection_id,
action=client_msg.action,
)
await ws_service.send_error(
connection_id,
f"Unknown action: {client_msg.action}",
"UNKNOWN_ACTION",
)
except WebSocketDisconnect:
logger.info(
"WebSocket client disconnected",
connection_id=connection_id,
)
break
except Exception as e:
logger.error(
"Error handling WebSocket message",
connection_id=connection_id,
error=str(e),
)
await ws_service.send_error(
connection_id,
"Internal server error",
"SERVER_ERROR",
)
except Exception as e:
logger.error(
"WebSocket connection error",
connection_id=connection_id,
error=str(e),
)
finally:
# Cleanup connection and rate limit record
_cleanup_ws_rate_limits(connection_id)
await ws_service.disconnect(connection_id)
logger.info("WebSocket connection closed", connection_id=connection_id)
@router.get("/status")
async def websocket_status(
ws_service: WebSocketService = Depends(get_websocket_service),
):
"""Get WebSocket service status and statistics.
Returns information about active connections and rooms.
Useful for monitoring and debugging.
"""
connection_count = await ws_service.manager.get_connection_count()
return JSONResponse(
status_code=status.HTTP_200_OK,
content={
"status": "operational",
"active_connections": connection_count,
"supported_message_types": [t.value for t in WebSocketMessageType],
"valid_rooms": sorted(VALID_ROOMS),
},
)